Coincidentally, a bunch of stories today about the iPhone as a gaming platform, this time in the mainstream media. The Los Angeles Times has two stories about the iPhone (IPhone users love their video games, and IPhone users are getting their game on) while Businessweek has a story called Apple: Soon to Be a Mobile Gaming Force.
I must confess I'm pretty lame at gaming. My sons wipe the floor with me on any racing game on the Wii, so I don't even try on the iPhone. However, my iPhone does have Crash Kart and MotoChaser because it keeps them quiet on long taxi rides (that and YouTube).
Here are some interesting game-related facts regarding the iPhone, culled from the stories:
- 1 in 4 iPhone owners have downloaded games, compared to 6 percent of all cellphone users
- There are nearly 1,700 games on the App Store
- Sony's PSP has 300 games
- Nintendo DS has 600 games
- US cellphone users spent less than 3 percent of their time on games
- Original iPhone users spent 9 percent of their time on games
- iPhone 3G users spent 6 percent of their time on games
Great quote in the Businessweek story: "I found that my iPhone was never very far away from me. I was constantly checking e-mail, downloading apps, playing games, browsing the Internet. My personal usage was measurably different from any phone or game machine I've ever had before. It led me to think that there was a dramatically new market opportunity for gaming on a unique mobile device." -- Neil Young of Ngmoco:)
And soon perhaps, we will also get Quake.
If the iPhone takes off as a gaming platform, perhaps Marware's Game Grip will take off.

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